

Despite the success of the game, Mechner enrolled in New York University's film department, producing an award-winning short film during his time there, before finally returning to Brøderbund four years later to make a sequel to the original game.

Drawing from multiple general sources of inspiration, including the Arabian Nights stories, and films like Raiders of the Lost Ark and The Adventures of Robin Hood, the protagonist's character animation was created using a technique called Rotoscope, with Mechner using his brother as the model for the titular prince. The first game in the series, simply titled Prince of Persia, was created by Jordan Mechner after the success of Karateka.
Prince of Persia series#
French-based video game company Ubisoft began developing and publishing the series in 2003 with Prince of Persia: The Sands of Time, and so far have been the most prolific of any company in bringing out new games in the series.
Prince of Persia software#
Prince of Persia 3D, the first to use 3D computer graphics, was developed by Red Orb Entertainment and published by The Learning Company on PC, and developed by Avalanche Software and published by Mattel Interactive on Sega Dreamcast. The first two games in the series, Prince of Persia and Prince of Persia 2: The Shadow and the Flame, were developed by Brøderbund for the Apple II. Though Mechner has been involved with the series in varying capacities throughout its history, the games themselves have been developed and published by several different companies. The title was successful enough to spawn two sequels: the series has been rebooted twice since its acquisition by Ubisoft, and has been successful enough to warrant a film adaptation, penned in part by Mechner and released by Walt Disney Pictures in 2010. The first game in the series was designed by Mechner after the success of his previous game with Brøderbund, Karateka. The franchise is built around a series of action-adventure games focused on various incarnations of the eponymous prince. Prince of Persia is a video game franchise created by Jordan Mechner, originally published by Brøderbund, then the Learning Company, and currently Ubisoft. Collage created by Ubisoft Reflections designer, Drew James. Information can be remixed or replaced at any time in future edits.įrom left to right, four incarnations of the titular Prince of Persia character: The Prince (1989 game) The Prince ( Sands of Time) Dastan ( Sands of Time film) The Prince (2008 Reboot). The following article, Prince of Persia (series), uses partial or complete Creative Commons Licensed content from Wikipedia.
